Stalker Shadow Of Chernobyl Best Mods

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Posted byClear Sky7 months ago

Shadow of Chernobyl, at least Steam version, is on 1.0006, which is playable from start to finish without a trouble. However, for the people who cannot play the game without any bugfix mod or graphic mods, here's few samples to ease out the gameplay for modern standards. Last month marked the launch of the fifth annual Morrowind May Modathon Modding Competition celebrating the 17th anniversary of The Elder Scrolls III: Morrowind and we are happy to say that the event has been a great success with a whopping 230 new mods being uploaded by 80 individual modders - veterans and newcomers alike! Jul 15, 2017  For those who wished that S.T.A.L.K.E.R. Was on console and are more comfortable with a Xbox gamepad than keyboard or Steam Controller. I'm fine; I can play FPS games with a keyboard and mouse, but I know there are people out there who can't.

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So, I have been waiting to finally play the S.T.A.L.K.E.R. Series, and it would be logical to start with SOC, and I know that it would be certainly better if I play it with mods to enhance the overall experience.

So, I would really appreciate some advice about what mods I should choose to play with from the following list I made and categorized according to everything I have heard.

Stalker Shadow Of Chernobyl Best Mods Reddit

The subtle Graphical and Bug-fixing ones:

Starter Pack

So, this is a combination of Zone Reclamation Project, which fixes most bugs, and several small Graphical Mods that enhance the experiece. Overall, this seems like the perfect Vanilla mod, which does not add anything substantially new, just fixes the old.

Stalker Complete

Seems to be the most popular Vanilla-like Mod, improves the Game graphically and fixes bugs, though is often rightfully critisized for making the Game too easy by messing with Game Mechanics a bit too much, as well as it's graphical improvements being rather minor and outdated, so to speak.

Autumn Aurora 2

Being probably the best Graphical Mod for SOC, it makes the Game kinda beautiful, it also fixes bugs, slightly enhances Gameplay in a number of ways.

Content Mods:

Oblivion Lost

A Content Mod that seems to add quite a few new cool substantial Mechanics to the Game. The quality of this Mod is of rather high standard, so it seems. It also seems to be featured in many Modpacks. If so, what are some of the best ones?

Oblivion Lost Remake

This Content Mod aims to bring us the Scrapped Stalker experience, based on early builds of SOC. Seems to be kinda polished too, which is surprising to say the least. And I've heard Version 3.0 is coming out, so even more room for greatness. Also, it is Standalone.

Lost Alpha: DC

Another Content Mod that tries to bring us the early Stalker experience, but seems to be somewhat disliked due to some Fan-fictiony directions of the new Plot, as well as adding useless/unfun mechanics. The good thing is that the development seems alive and existant, unlike for some other Stalker Mods. Is also Standalone, which is nice.

Paradise Lost

Yet another Old Stalker Restoration Project, though still in Heavy Development, looks really promising, excited to see it grow.

RMA

And another Old Content Restoration Mod. Seems to be smaller than LA and OLR, but still carries the same premise. Overall, a nice mix of Vanilla and OLR. Seems to have a few cool Addons.

OGSE

A HUGE Content Mod that enhances the Game in every way possible, while also being of respectable quaility. Is likely one of the most well-regarded Mods in the Stalker Community. Is also Standalone???

AMK Autumn Edition

A Meaty Content Mod + A Beautiful Graphical Mod seems like a generally great Combo. AMK is also one of those Grandpa Mods, so it is supposedly quite stable and polished. It should be noted AMK has a lot of other Editions.

RadioPhobia 2

Another Graphical + Content Mod, seems to be pretty interesting, but a bit light on new Content. Has a couple of Addons.

L.U.R.K.

Another big Content Mod, though with a goal to make the Game much harder and more realistic, which, from what I've heard, can go too far... Also, it removes the whole Artifact Mechanic, which is a definite 'No-no!' for me.

N.L.C. 7

And yet another big Content Mod that makes SOC much more difficult, though this Mod specifially is sometimes compared to MISERY in that regard, being unfairly hard. Though the Content added seems to be pretty neat.

O.F.F.L.I.F.E.

A Freeplay Mod that creates probably the most Live Version of the Zone yet. It feels truly Alive and Dynamic.

Narodnaya Solyanka/Stalker Soup/It's Versions

Basically giant Modpacks, each containing like hundreds of Mods. Has hundreds of quests, weapons, mutants, new Mechanics. The thing is, it doesn't seem to mesh together all that well, the amazing atmosphere of SOC is damaged and even ruined.

So, what do You think?

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S.T.A.L.K.E.R. 2 is still years away so here’s a banquet of irradiated exploration and scavenging to tide you over. Dead Air is a standalone mega-mod (no purchase necessary) for bleak FPS sandbox series S.T.A.L.K.E.R. Built on top of the fan-upgraded OpenXRay engine and using Call of Chernobyl‘s massive world map, it offers an uncompromising but accessible survival sandbox that looks good and runs better than any similarly huge S.T.A.L.K.E.R. mod out there.

I could spend ages telling you about all the impressive things that Dead Air does, but YouTube channel Al’s Gaming already said nearly everything I’d want to. Give the mod-review below a peek and you’ll have a solid idea if Dead Air is up your alley. Don’t be too worried about difficulty, either; unlike the notoriously cruel MISERY, Dead Air starts off gentle. There are also options to improve rewards from missions, the quality of loot found and the state of scavenged guns if you want to bypass any resource grind.

Dead Air’s only real issue is that it just recently debuted in Russia, and while there is a very recent English translation patch for it, it’s not 100% complete. While I’ve had absolutely no problem playing, I do find the occasional item description still in Russian. Still, few seem dissuaded and Dead Air is already developing its own community, with a small mountain of mods from other S.T.A.L.K.E.R. projects being converted over by fans, some of which you can find here.

A few tips for beginners: Without armour, BULLETS HURT. Wield a knife to harvest mutant meat/guts. You need to be standing by a lit campfire in order to cook food using a cooking set. Pick the Additional Weapon Set at character creation for an early assault rifle. Buy a camping backpack from the trader immediately or you won’t be able to haul loot. Oh, and don’t nervously fiddle with the fire select switch on your gun until you stupidly break it like I did. The fact that you can even do that makes me feel equally attacked by and catered to by Dead Air.

You can find Dead Air on Mod DB here – it’s a bit over 5gb of download, and unpacks to around 12gb. Note that you’ll need the English translation files, unless you speak fluent Russian. Just unpack the translation to your Dead Air folder, and make sure you select English in the language menu in-game.