Xcom 2 Wotc Class Mods

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XCOM 2: War of the Chosen released earlier last week, and many players are having a hell of a time fighting Advent. Console commands can be quite useful. Maybe you're testing a mod, or perhaps just goofing around after having completed the game. I would hope at least you're not looking because XCOM 2: WoTC is too hard.

  1. Xcom 2 Wotc Class Mods Download
  2. Xcom 2 Wotc Armor Mod
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Cheat Codes (console command)

Xcom 2 Wotc Class Mods Download

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Add the '-allowconsole' command line parameter to end of the 'Target' field in the 'Shortcut' properties that are used to launch the game. In the Steam version, right click XCOM 2 in your Steam Library, then select the 'Properties' option in the 'General' tab. Select the 'Set Launch Options' button, and enter '-allowconsole' in the text field. While playing the game, press ~ to display the console window. Type 'enablecheats' and press [Enter] to enable cheat mode. Then, type one of the following codes and press [Enter] at the console window to activate the corresponding cheat function:

Result Cheat Code
All units invincibleTakeNoDamage
All units invincible with infinite ammoPowerUp
Toggle build all facilitiesSetStrategyFacilitiesUnlockAll
Toggle all facilities freeSetStratagyFacilitiesFree
Toggle build facilities instantlySetStratagyFacilitiesInstantBuild
Toggle build all facilities instantly for freeSetStratagyFacilitiesSuperSpree
Get Advent MEC corpsesgiveresource CorpseAdventMEC [number]
Get Advent Officer corpsesgiveresource CorpseAdventOfficer [number]
Get Advent Shieldbearer corpsesgiveresource CorpseAdventShieldbearer [number]
Get Advent Stun Lancer corpsesgiveresource CorpseAdventStunLancer [number]
Get Advent Trooper corpsesgiveresource CorpseAdventTrooper [number]
Get Alien Alloysgiveresource AlienAlloy [number]
Get Archon corpsesgiveresource CorpseArchon [number]
Get Berserker corpsesgiveresource CorpseBerserker [number]
Get E.X.O. Suitsadditem heavyplatedarmor [number]
Get Elerium Coresgiveresource EleriumCore [number]
Get Elerium Crystalsgiveresource EleriumDust [number]
Get Faceless corpsesgiveresource CorpseFaceless [number]
Get Intelgiveresource Intel [number]
Get Muton corpsesgiveresource CorpseMuton [number]
Get PCS: Superior Agilityadditem EpicPCSAgility [number]
Get PCS: Superior Conditioningadditem EpicPCSConditioning [number]
Get PCS: Superior Focusadditem EpicPCSFocus [number]
Get PCS: Superior Perceptionadditem EpicPCSPerception [number]
Get PCS: Superior Speedadditem EpicPCSSpeed [number]
Get Sectoid corpsesgiveresource CorpseSectoid [number]
Get Spider Suitsadditem lightplatedarmor [number]
Get Superior Auto-Loadersadditem ReloadUpgrade_Sup [number]
Get Superior Expanded Magazinesadditem ClipSizeUpgrade_Sup [number]
Get Superior Hair Triggersadditem FreeFireUpgrade_Sup [number]
Get Superior Laser Sightsadditem CritUpgrade_Sup [number]
Get Superior Repeatersadditem FreeKillUpgrade_Sup [number]
Get Superior Scopesadditem AimUpgrade_Sup [number]
Get Superior Stocksadditem MissDamageUpgrade_Sup [number]
Get Suppliesgiveresource supplies [number]
Get Viper corpsesgiveresource CorpseViper [number]
Get W.A.R. Suitsadditem heavypoweredarmor [number]
Get Wraith Suitsadditem lightpoweredarmor [number]
Get a Scientist with indicated skill levelgivescientist [number]
Get an Engineer with indicated skill levelgiveengineer [number]
Get the indicated techGiveTech [tech name]
Cheat mode (configuration file)

Note: This procedure involves editing game files; create a backup copy of the file before proceeding. Use a text editor to edit the indicated file in the 'Program Files (x86)SteamsteamappscommonXCOM 2XComGameConfig' directory. Edit the listed parameter in that file to get the indicated effect:

Result File Parameter
Increase squad size DefaultGameData.iniMaxSoldiersOnMission
Fewer enemies in a mission DefaultMissions.iniMaxSpawnCount
Low HP enemies DefaultGameData_CharacterStats.iniCharacterBaseStats[eStat_HP]
Powerful weapon attachments DefaultGameCore.iniFREE_KILL_BSC or FREE_RELOADS_BSC
Specialist Shotguns DefaultClassData.iniAllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType='rifle')
Magnetic Rifle damage DefaultGameData_WeaponData.iniAssaultRifle_Magnetic_BaseDamage
Grenade explosion radius DefaultGameData_WeaponData.iniFragGrenade_Radius
Clothes and beard DefaultNameList.iniNewSoldier_HatChance
Movement speed while carrying DefaultGameCore.iniCARRY_UNIT_MOBILITY_ADJUST
Better Shadowstrike DefaultGameData_SoldierSkills.iniSHADOWSTRIKE_CRIT
Better Conceal DefaultGameData_SoldierSkills.iniSTEALTH_CHARGES
Heroes

Enter a soldier's customization menu, go to the character info menu, and enter one of the following names to unlock the corresponding character. Note: This only works in the single player campaign and disables achievements from being earned and removes all your previous soldiers' attributes.

HeroName
Beaglerush (Grenadier)Beaglerush (nickname)
Peter Van Hoorn (Assault Build Ranger Colonel)Peter Van Hoorn
Sid Meier (Psi Operative Magnus)Sid Meier
Easy 'Brutal Collection' achievement

Use Skulljack on the four different ADVENT soldier types listed below to get the 'Brutal Collection' achievement. The hacking outcome does not matter.

    Officer (the red unit). This is story related.
    Stun Lancer (unit with the sword)
    Shieldbearer (unit with white armor)
    Trooper
Easy 'Heavy Metal' achievement

Research the EXO and War Suits from the Proving Grounds to be able to research Experimental Heavy Weapons and Experimental Powered weapons, respectively. Do this enough times to obtain one of each type of the following weapons:

Heavy Weapons (requires EXO Suit)

    Flamethrower
    Rocket Launcher (unlocked EXO Suit is researched)
    Shredder Gun

Powered Weapons (requires EXO or WAR Suit)

    Blaster Launcher
    Hellfire Projector
    Plasma Blaster
    Shredstorm Cannon

After obtaining the required weapons, equip your soldiers with W.A.R armor. Give each of them a different heavy or powered weapon. Start a mission with Advent soldier enemies. Get into position, then save the game. Kill an Advent soldier with one of the weapons, reload the saved game, then kill the same enemy with another type of weapon. Repeat this process until all the weapons were used to kill an enemy to get the 'Heavy Metal' achievement.

Easy 'Heroes Of The Resistance' achievement

To do this without losing your entire squad, focus on killing enemies as quickly as possible instead of rescuing the civilians one-by-one. Also, try drawing the enemies attention to have them attack you instead of the civilians.

Easy 'Now Am I Become Death' achievement

Use the 'Faceoff' Sharpshooter ability to fire at every visible target in range using the pistol. If there are at least three wounded or weak enemies in range, use that ability.

This can also be done with the Ranger's 'Reaper' ability. Kill an enemy with the sword to get another action so you can kill another enemy. Repeat the process in a chain.

Steam achievements

Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select 'Community', 'My profile', 'View all my games', then the game and view stats.

    A Better Human Being: Recover the Forge Item.
    A Dark Doorway: Recover the Psi Gate.
    A Final Stand: Create the Commander's Avatar.
    A Forbidden Experiment: Investigate the Abandoned Research Facility.
    A God Falls: Kill an Avatar.
    A Grim Key: Recover a Codex Brain.
    A Horrible Truth: Recover the Blacksite Data.
    A Line Crossed: Complete the Avatar Autopsy.
    A Torch Passed: Beat the Lost Towers mission.
    Always be Shooting: Hit three shots on a single turn with a SPARK unit after using its Overdrive ability.
    Archon Annihilator: Kill the Archon Ruler.
    Axles to Axles, Bolts to Bolts: Defeat a robotic enemy with a SPARK unit.
    Beginner's Luck: Beat a mission in June or later using only Rookies.
    Bells and Whistles: Outfit a SPARK unit with the highest tier weaponry and armor.
    Berserker Breaker: Kill the Berserker Ruler.
    Breathing Room: Kill a Viper who is strangling a squadmate.
    Bring It Down: Sabotage an alien facility.
    Brutal Collection: Skulljack each different type of ADVENT soldier (does not have to be in same game).
    Car Wrecked: Cause an enemy to die in a vehicle explosion.
    Codebreaker: Build the Shadow Chamber.
    Come Back To Me: Kill a Sectoid who is currently mind controlling a squadmate.
    Cyberlord: Earn a second tier hack reward.
    David and Goliath: Kill a Berserker in melee combat.
    Deadly Arsenal: Purchase all of the final tier Hunter Weapons.
    Defender of Humanity: Overthrow the aliens on Commander difficulty.
    Earth Avenged: Overthrow the aliens at any difficulty level.
    Enemy Adopted: Use a ruler armor ability against an alien ruler.
    Excalibur: Completely upgrade a beam weapon with superior grade weapon upgrades.
    Exquisite Timing: Beat the game on Commander+ difficulty by July 1st.
    First Blood: Complete the tactical tutorial.
    Global Resistance: Get all of the continent bonuses available in a single campaign.
    Harder, Better, Faster, Stronger: Apply a PCS upgrade to a soldier.
    Have a Nice Trip: Cause an enemy to fall to its death.
    Heavy Metal: Kill an enemy with every heavy weapon in the game (Doesn't have to be in the same game).
    Heroes of the Resistance: Beat a Retaliation mission with less than 3 civilian deaths.
    Immortal Commander: Overthrow the aliens on Legend difficulty.
    Just Like Dad Used To Make: Build a SPARK unit.
    Kingslayer: Kill all alien rulers in a single game.
    Like Clockwork: Complete a successful ambush.
    Locked and Loaded: Upgrade a weapon.
    Make ‘em go Boom: Kill an enemy primed Derelict MEC before it can self-destruct.
    Matter Over Mind: Defeat an Avatar with a SPARK unit.
    Meat Over Metal: Kill a Sectopod on the same turn you encounter it.
    Mechlord: Hack and take control of a Sectopod.
    Nick of Time: Evacuate a soldier whose bleed-out timer is still running.
    Not Throwing Away My Shot: Kill an alien ruler while it attempts to escape.
    Now Am I Become Death: Kill 3 enemies in a single turn, with a single soldier, without explosives.
    Now I Am The Master: Use all ruler armor abilities in a single mission.
    Our New Overlords: Promote a SPARK unit to Champion rank.
    Overpowered: Beat a mission on Commander+ with a squad composed entirely of soldiers of the same class (but not Rookie).
    Pile 'Em Up: Kill 500 aliens. (does not have to be in same game).
    Rebel Radio: Build Resistance Comms.
    Regicide: Kill an alien ruler the first time you encounter it.
    Rise of the Resistance: Make contact with a region.
    Rise of the Robots: Complete a mission with three or more SPARK units in the squad.
    Room to Grow: Upgrade a facility.
    Rumor Hunter: Complete a Rumor.
    Running on Fumes: A SPARK unit survives a mission it started with less than half health.
    Shadow Broker: Sell goods worth 1000 supplies to the Black Market (Can span multiple games).
    Shen's Legacy: Build a facility in every Avenger slot.
    Stop Hitting Yourself: Kill an enemy with a hacked turret.
    The Few and the Proud: Beat the game on Commander+ difficulty without buying a Squad Size upgrade.
    The Most Dangerous Game: Win a multiplayer match..
    The Sun Never Sets: Build a radio relay on every continent.
    The Untouchables: Beat the game on Commander+ without losing a soldier.
    Tinker: Build an experimental item in the Proving Grounds.
    Valhalla: Beat the game on Commander+ difficulty in Ironman mode.
    Viper Vanquisher: Kill the Viper King Ruler.
    Who Needs Tygan?: Beat the final mission using only conventional gear.
    With Extreme Prejudice: Skulljack an ADVENT Officer.

XCOM is a notoriously punishing series of strategy games, from the 90s originals up through Firaxis’ fantastic reboot, and XCOM 2 is no different. In many ways it’s significantly harder than its predecessor, Enemy Unknown. While the in-game tutorials do a good job of laying out the basics of how it works, there is an immense amount of second-order knowledge that has to be earned in the field. Veterans have now had over a year to master its intricacies, including its very own Long War mod, but Advent has thrown a wrench into our hard-earned strategies with the eponymous elites in the War of the Chosen expansion. Fortunately some powerful new rebel factions have joined the fight on our side to even the scales. Alongside our general guide for the base game, we’ve added some pointers to help you get the most out of these new additions, and take on the Chosen. These should be useful to both series veterans and fresh-faced recruits alike. If you just want the WotC-specific tips, skip to last page.

General tactics

Look at all of your options before making a move

Wotc

Since XCOM is a turn-based game, you have the luxury of unlimited time to make each move. Every turn, you should start off by cycling through your whole team to assess their options, rather than just taking actions in the automatic order. With a finite number of actions, you want to make sure that every move is as efficient and effective as possible. War of the Chosen has added a clutch feature that many players had already modded in, which is the ability to preview available targets when deciding where to move your units. Holding left alt will bring up all of the targets your soldier will be able to shoot from the tile you’re highlighting, taking out all the guesswork and making it much easier to plan your turns precisely.

If you have time, take it

XCOM 2 does a great job of mixing up mission parameters so you are forced to vary your tactics as the situation demands. Many missions have time constraints forcing you to plow ahead. For missions that do not, though, you should take as much time as you need to scope out the scene and set up to engage the enemy on your terms.

Concealment is a new mechanic that allows your squad to get the drop on unaware enemies. Until concealment is broken, the enemies have a smaller radius of awareness, which is clearly telegraphed so you can maneuver freely around them. Take the time to position your troops with cover and high ground to do the most damage, then set all but one member of your squad to overwatch. Attack the unsuspecting aliens with the last soldier and enjoy the ensuing slaughter.

Watch out for Sectoids

The cute, little, bobble-headed grunts of the first game have grown up. In addition to being larger and generally more intimidating, the infusion of human DNA into the sectoids has greatly enhanced their psionic capabilities and made them a far greater threat in the field. sectoids can now attack your soldiers psionically, causing negative effects that range from disorienting or incapacitating your troops for a turn to outright taking control over them, which can be a brutal swing in the alien’s favor depending on your positioning when it happens. They can also revive fallen foes as zombie puppets.

Although scarier than their predecessors, the sectoids’ AI can be gamed to your favor once you’ve figured out how they work. Sectoids are frequently deployed with a few Advent soldiers. If you can kill at least one of these before the sectoid has a chance to act, it will almost certainly spend its turn reviving it as a zombie. Because zombies and mind-controlled soldiers don’t act on their first turn, this can buy you time to kill the sectoid itself, which will in turn free anyone under its control.

Lead with explosives

Armor works a bit differently in XCOM 2 than its predecessor. The yellow lozenge at the end of a character’s health bar acts as a constant reduction on all damage taken. However, armor can be “shredded” by explosives (or normal grenadier attacks with certain upgrades), which permanently removes it for all subsequent attacks. Furthermore, many of the cover-providing environmental elements can be destroyed by grenades. Accordingly, it is often best to lead a round of attacks with explosives, which will shred armor, destroy cover, and generally make enemies more vulnerable to attacks from the rest of your squad, ensuring the most value for your actions. This is especially pertinent for ambushes from concealment, when unwitting enemies are more closely clustered than they will be once engaged.

Grow the resistance early and often

While the geoscape strategic metagame is certainly much more interesting in XCOM 2 than building satellites in Enemy Unknown, there are certain similarities to how your should approach it. The game will present you with lots of tempting options for ways to spend your time in the Avenger, picking up valuable resources or recruits. Focus on expanding the resistance early in the game, contacting new regions, and building radio towers in regions you own, once you have researched them. Both of these will increase your monthly supply income, which is critical to your long term success.

Radio towers also have the added bonus of reducing the intel cost of contacting new regions, which is based on the distance to the nearest tower. Global access becomes increasingly important as the game goes on and you are prompted to investigate alien facilities around the world. Having to spend weeks contacting multiple new regions in order to access a critical story mission or Avatar Project facility on the other side of the world can completely kill your momentum.

Xcom 2 Wotc Armor Mod

Don’t stress too hard about the Avatar Project

The Avatar Project–Advent’s menacing master plan–looms over the strategic layer and sets the overall tempo for the game as it ticks down towards your loss. Seeing that ominous red bar fill steadily up can apply a lot of pressure, and especially for new players can make the situation seem more dire than it actually is. In reality you can be a little more lax about letting the Avatar project fill up than the game wants you to think. There are no scaling consequences as the clock advances, so all that matters is that you hold off total defeat. Even when the meter runs to completion, that still gives you a generous 20 days to respond. It’s often better to let the Avatar meter tick up quite a bit early on, spending that time building out your team and developing a strong, economic foundation for the rest of the game. Once you’re in a good position, it’s not too hard to push it back by hitting a few Avatar facilities in quick succession, which should be easier to do than if you tried while earlier and less well equipped. Covert actions from the resistance ring in War of the Chosen also sometimes let you knock the Avatar Project back a few notches, letting you avoid dangerous raids even longer.